List of games/demos I tried and results (I will update this article, I hope)
Hardware configuration:
Intel Core 2 Duo 2.16 GHz (only one core used in the VM)
2 GB RAM (512 MB in VM)
Software configuration:
Apple Mac OS X 10.4.10
Parallels Desktop 3.0 Build 5160
Microsoft Windows XP 5.1.2600 "Version 2002" Service Pack 2
DirectX support in Parallels enabled
This is obviously not a Stardock supported or recommended configuration, but I decided to try it anyway. Object Desktop works fine on Windows Vista on the same computer. The Windows XP VM is my gaming VM.
Defender of the Crown
Windows 98/ME/2000/XP/Vista, 800 MHz, 128 MB, 32 MB 3D, DirectX 9.0c
WORKS! (Tried demo.)
Galactic Civilisations I
Windows 98/ME/2000/XP, 600 MHz, 128 MB, DirectX 8.1
WORKS! (Tried demo.)
Patrician III: Rise of the Hanse
Windows 98/ME/2000/XP, 233 MHz, 32 MB, DirectX 8.1
NO IDEA! (No demo available. My guess it is would work.)
Port Royale II
Windows 98/ME/2000/XP, 700 MHz, 128 MB, DirectX 8
DOES NOT WORK! (Starts, displays error I forgot to copy, quits.)
Tortuga
Windows 98/ME/2000/XP, 450 MHz, 64 MB, DirectX 8.1
WORKS! (Had to switch screen to 800*600 for it to start without problems. Tried demo.)
The Political Machine
Windows 9x/ME/2000/XP, 600 MHz, 64 MB, DirectX 9.0b
DOES NOT WORK! (Tried demo. See error below.)
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Visual Studio Just-In-Time Debugger
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An unhandled win32 exception occurred in PolMachine.exe [1040]. Just-In-Time debugging this exception failed with the following error: No installed debugger has Just-In-Time debugging enabled. In Visual Studio, Just-In-Time debugging can be enabled from Tools/Options/Debugging/Just-In-Time.
Check the documentation index for 'Just-in-time debugging, errors' for more information.
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OK
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Xeno Assault II
Windows 98/ME/XP, 400 MHz, 64 MB, DirectX 7
DOES NOT WORK! (Tried demo. Says cannot initialise graphics.)